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Quake Reborn

As part of my honours placement topic at CDW Studios, we worked on creating a hypothetical reboot of Quake. I took level E2M6 and used a mining excavator to give the rotating platform a contextual reason for being there. I also created asset callouts for the crystals in the mines and interactable pillars.

Final Shot

Final Shot

Crystal Callout

Crystal Callout

Interactable Pillar Callout

Interactable Pillar Callout

Initial Sketching

Initial Sketching

Level Layout Plans

Level Layout Plans

Second Level Blockout

Second Level Blockout